//Break Damage Limit patch=1,EE,101C219C,extended,00000001 //Break Break Damage Limit Limit patch=1,EE,101C2188,extended,00000098 patch=1,EE,101C2190,extended,0000967F patch=1,EE,101C21A4,extended,00000098 patch=1,EE,101C21AC,extended,0000967F //Break Damage (9999 Limit) patch=1,EE,201C218C,extended,3C0B0099 //Break Damage (99,999 Limit) patch=1,EE,201C2184,extended,3C030099 //Break 99,999 Damage Limit On Some Items & Special Attacks patch=1,EE,201C21A4,extended,3C0B0099 //Break Item Damage/Healing Limit patch=1,EE,201C21B4,extended,3C030099. Tried to put it in, with no good result. On the console, it says that can't open file 'cheats a39517ab.pnach' (error 2: the system cannot find the file specified.) So I renamed the file to a39517ab.pnach (not a39517ab.pnach.txt). This time, it says 9 cheats loaded, but I cannot go over the damage limit (testing on a Besaid Dog in Monster Arena).
Stumped Okay, I admit it. I've done this before, but I can't seem to figure this one out. I'm trying to make a pnach file for Disgaea: HoD but I cannot seem to make it work. Pulling codes from codetwink (used to be codebreaker) and from Unfortunately, the codetwink site doesn't have a game ident key on it.
The one I have is: BB 41 B7 A6 14 9D AC 2F 68 4B DF AB 0A 31 46 51 DE D0 25 08 I've built, rebuilt, recoded and worked with this for hours and it's not showing up. I've tried my codes and other people's codes from this board.
Here's what I've currently got. Gametitle=Disgaea 1( U ) //Max Money //patch=1,EE,8DB7ED96,word,93C1B4C6 //Inf Money //patch=1,EE,56751397,word,314E6EEB //Max Money patch=1,EE,102A20C0,word,0000FFFF I commented out the top two on purpose for testing. Whatever I do, I can't get it to work. I've also attached my original pnach file that I renamed to test the new one. Please advise. Thank you -Housellama. Okay, I admit it.
I've done this before, but I can't seem to figure this one out. I'm trying to make a pnach file for Disgaea: HoD but I cannot seem to make it work. Illusion schoolmate patch. Pulling codes from codetwink (used to be codebreaker) and from Unfortunately, the codetwink site doesn't have a game ident key on it. The one I have is: BB 41 B7 A6 14 9D AC 2F 68 4B DF AB 0A 31 46 51 DE D0 25 08 I've built, rebuilt, recoded and worked with this for hours and it's not showing up. I've tried my codes and other people's codes from this board.
Here's what I've currently got. Gametitle=Disgaea 1( U ) //Max Money //patch=1,EE,8DB7ED96,word,93C1B4C6 //Inf Money //patch=1,EE,56751397,word,314E6EEB //Max Money patch=1,EE,102A20C0,word,0000FFFF I commented out the top two on purpose for testing. Whatever I do, I can't get it to work. I've also attached my original pnach file that I renamed to test the new one. Please advise. Thank you -Housellama.
HI all, I tried to write my own pnach file for Final Fantasy X-International but to no avail. Was hoping to get some help. Here is my script: Using PCSX2.0.9.6 File name: 658597E2.pnach Gametitle=Final Fantasy X - International SLPS 25088 (J) comment= testing //Max Gil patch=1,EE,2031CE98,word,3B9AC9FF //Albhed Translated patch=1,EE,180F3516,word,BA0E62C2 patch=1,EE,4E371D56,word,5DE0E3CC Here were the raw codes: Al Bhed Dialogue Translated 2031CE60 FFFFFFFF Gil Max 2031CE98 3B9AC9FF Could anyone explain why I am not able to get these cheats working? I got the raw codes from this site: Any suggestions would be great.
I'm also using CBcrypt 1.11 with V7 common checked and then decrypt. What exactly and I doing wrong? HI all, I tried to write my own pnach file for Final Fantasy X-International but to no avail. Was hoping to get some help. Here is my script: Using PCSX2.0.9.6 File name: 658597E2.pnach Gametitle=Final Fantasy X - International SLPS 25088 (J) comment= testing //Max Gil patch=1,EE,2031CE98,word,3B9AC9FF //Albhed Translated patch=1,EE,180F3516,word,BA0E62C2 patch=1,EE,4E371D56,word,5DE0E3CC Here were the raw codes: Al Bhed Dialogue Translated 2031CE60 FFFFFFFF Gil Max 2031CE98 3B9AC9FF Could anyone explain why I am not able to get these cheats working? I got the raw codes from this site: Any suggestions would be great. I'm also using CBcrypt 1.11 with V7 common checked and then decrypt.
What exactly and I doing wrong? Only as a tip. Go to and look for the tool omniconvert. It is indeed the best site for custom codebreaker codes but you must register. No matter, i attached it. This is the definite tool for code conversions and it has some helpfile with it.
As i read the posts i can see that all users have wrong 'raw' codes since i'm familiar to this. Sierra hoyle board games s word games. I can port and change some codes for ps2 in ps2dis.
So there lies my question: i'm fresh to pcsx2 and i only use it to dump games to use it for ps2. Now i want to use it to find freezer codes for ps2 with it but can anybody give me a link or a tutorial with a full revision on this? I've already searched but no luck with complete tutorials. EDIT: dunno what you are setting for input and output but for me it is fine. I tested it recently with cod5waw codes. These are relatively new codes. The examples: cbv7 common encryption: Infinite Health 25BD916 CE594C4D 539E5E9F No Reload With Infinitie Clip 08E9F9FC 4ED5A57B AADE33E4 EA093E13 raw/unencrypted: Infinite Health 2036DAE8 3C0DAF0 AC610028 No Reload With Infinitie Clip 203F2E0 203F020 in omniconvert you must go to input option and set it to 'codebreaker - version 7+ common key' and as for the output 'unencrypted - standard'.
And btw: with this tool you can also use official armax or xploder codes. Only the input setting must be changed to either 'action replay - armax' for action replay max codes or 'xploder - version 4 or 5 (depends on which you've chosen)' for xploder codes. Hi guys, I think my codes for FFX-International don't work. Does anyone know any websites that has FFX-I codes that is decryptable with CB crypt v1.11? Or rather, does anyone know why these codes don't work after decrypting with CB Crypt v1.11?
Codebreaker for PCSX2 @kiwibuddy look 5 posts before yours. In my post i provided a link to an excellent cheat page. The page is called codemasters project. There you can get all you want as long as you register there. You can even request cheats.
Different story. As i read through this thread i saw people claiming to use the codebreaker itself. So i tested it myself and yes, the codebreaker works as.elf itself.
I loaded final fantasy 12 with codebreaker in pcsx2 0.9.5 beta. So i uploaded the cbv922.elf.
If anybody is interested here the rapid link. @kiwibuddy look 5 posts before yours. In my post i provided a link to an excellent cheat page. The page is called codemasters project.
There you can get all you want as long as you register there. You can even request cheats. Different story. As i read through this thread i saw people claiming to use the codebreaker itself.
So i tested it myself and yes, the codebreaker works as.elf itself. I loaded final fantasy 12 with codebreaker in pcsx2 0.9.5 beta. So i uploaded the cbv922.elf. If anybody is interested here the rapid link.
Gametitle= Naruto Ultimate Ninja SLUS 21358 (U) comment= Video Skip by Refraction //Skip Videos (sceMpegIsEnd) patch=0,EE,0011bbb0,word,24020001 2)Attach your.pnach file as a file Some useful guides to help you make some patches: Skipping videos: Cheats and patches in general: Cheat creating guides: and Cheat creating program: Another cheat creating program, more advanced and updated: Always mention the game and game region the patch is for otherwise it will cause confusion! Last but not least you can ask some other member politely to make a patch for you but no one has to do it. Do not beg or bug anyone to make you a patch or you will get warned! UP TO POST #250 Patch Index - A Ar Tonelico 1 - Melody of Elemia Region: NTSC (U) CRC: 4437F4B1 Comments: Check inside patch, remove // to enable Author: Jlagreen Patch. Gametitle=Final Fantasy X SCES 50490 (E) A39517AB comment= //ZeroGS Patch - GAMEFFXHACK zerogs=00000080 // // Avoided 199 Lightning Strikes on Thunder Plains // Replace 'C7' with '31' for 49 dodges, '63' for 99, or '95' for 149 // (04=4, 09=9 13=19, 31=49, 63=99, 95=149, C7=199) //patch=1,EE,003198d0,byte,000000C7 //patch=1,EE,00b9e816,byte,000000C7 // // Blitzball - Score is always 99-0 //patch=1,EE,0031AB0E,byte,00000063 // 99 points?
//patch=1,EE,0031AB71,byte,00000063 // 99 points? //patch=1,EE,0031AB0F,byte,00000000 // 0 enemy points // // Blitzball - Hold L3+R3+L2+R2 to instantly end the half //patch=1,EE,D078acca,extended,00000603 // if L3+R3+L2+R2 are held. //patch=1,EE,1101ED14,extended,00000258 // end blitz half // // 99 items in Slot 1 - Whichever item is in slot 1 has 99 quantity. // By default this will be a Potion, but you can manually move any // item into slot 1 at any time to bump its quantity to 99. Patch=1,EE,2031D59C,byte,00000063 //patch=1,EE,2031D59D,byte,00000002 // // Sphere Grid Movement costs 0 S.Lvls - Does not alter any S.Lvls of // characters, but rather will prevent any levels being deducted when // completing a grid movement.
//patch=1,EE,01E7E66C,byte,00000000 patch=1,EE,D078acca,extended,00000880 // if +start are held. Patch=1,EE,01E7E66C,extended,00000000 // 0 s-move cost // // // 99 of all items patch=1,EE,4031D59C,extended,001C0001 // 99 quantity patch=1,EE,63636363,extended,00000000 patch=1,EE,4031D39C,extended,00380001 // each item type patch=1,EE,20012000,extended,00020002 // // // Controls whether or not a certain character 'appeared' // in battle, and 'acted' in battle. A character must both appear // and act in order to gain AP. Dangerously(?), this works for // chacters who haven't joined the party yet. Gametitle=God of War II (U) SCUS974.81 2F123FD8 //Infinite Magic usage patch=1,EE,20216514,extended,00000000 //Infinite Double Jumps patch=1,EE,2022662C,extended,00000000 //Skip FMV's with Select //patch=1,EE,D032F45C,extended,0000FFFE //patch=1,EE,202AC060,extended,24020001 //patch=1,EE,D032F45C,extended,0010FFFE //patch=1,EE,202AC060,extended,8C620000Status: Working Grandia 2 Region: NTSC (U) CRC: 160076fe Comments: Unlimited special coins, unlimited magic coins, unlimited money.
Author: spike1977 Patch. Gametitle=Kingdom Hearts II SLUS 21005 (U) // Infinite Drive Gauge patch=1,EE,01c95309,byte,00000009 // Infinite Form Gauge patch=1,EE,01C9530E,byte,00000015 // Recharge Magic Immediately patch=1,EE,01c95316,byte,00000000 // Max/Infinite Health - Sora patch=1,EE,01C95158,byte,00000078 patch=1,EE,01C9515C,byte,00000078 // Infinite Money patch=1,EE,2033FE60,word,0098967FStatus:???
Kingdom Hearts 2 Final Mix Region: NTSC (J) CRC: F266B00B Comments: Only keep enabled the one you want to use (use // in front of the rest) Use All Acquired Drive Forms Even Without Party Members, Drive Forms With Party Members, play as Roxas, play as Roxas with 2 swords, play as Mickey and Riku, play as Riku, Cloud replaces Donald, Cloud replaces Donald, Mickey replaces Donald Author: Fantasy Patch. //Enemy Almost Always Drops Item patch=1,EE,E001082B,extended,00252D54 patch=1,EE,20252D58,extended,00000000 //Infinite Item Usage patch=1,EE,E0018508,extended,0034D0D0 patch=1,EE,2034D0D4,extended,00000000 //AR MAx for Heat Gauge Max dureing battle. Final Fantasy XII (E) (78DA0252.pnach) - Infinite Gil Cheat - Infinite License Points Cheat =-=-=-=-=-=-=-=-=-=-= Suikoden V (E) (9CD9C449.pnach) - Infinite Potch Cheat - Infinite Party SP Cheat - Video Skip (Disabled) EDIT: Updated the Suikoden V file. There was a small problem with the potch cheat, but it should now be correctly 99,999 rather than 34,000.
There may be a similar error with the Final Fantasy one, but I probably won't bother fixing that until I get around to playing it properly. You can probably work it out yourself, if you can be bothered. Attached Files (Size: 218 bytes / Downloads: 16.917) (Size: 239 bytes / Downloads: 3.676). For all tekken fans Now you can fix any Background Stage to permanently keep playing on it. For example play all your matches on the 'Final Frontier (Space Station)' Stage, which is my favorite You can also modify the pnach and use the codes given in the patch and below, so choose any stage of your choice. The damn patch took me over 2 hours. The last 86 locations were nearly impossible to short list.
But finally got the location right. (All searching/patch creation done from within PCSX2 0.9.6 beta 791). Comment=By NinjaOptimus.damn after 2 hours of seraching. The last 86 entries were nearly impossible to short list. Found near 5pm, 27 Mar 2009 on PCSX2 0.9.6 gametitle=Tekken5 (SLUS 21059) DVD patch=1,EE,003a8880,byte,0000000C // Tekken5 Stage Codes to use above // - // copyright (c) 27 march 2009 //Dragon's Nest 0 //Burning Temple 1 //Waterfall 2 //Urban Jungle 3 //City at Sunset 4 //Moonlit Wilderness 5 //Pirate's Cove 6 //Secret Garden 7 //Unholy Cathedral 8 //Acid Rain 9 //Polar Paradise 10 (0A) //Hell's Gate 11 (0B //The Final Frontier 12 (0C) non hex //Poolside 13 (0D //Wasteland 14 (0E //Final Stage 15 (0F P.S. You will have to resert PCSX2 if you change the stage code in the pnach and want to play on it. Alternatively, you can escape out of the game, disable patches, come back in, start a new stage, then go back out, enable patches (now with the new stage code), and come back in to the game, start a new stage and voila!
You're on your favorite round. NinjaOptimus Attached Files (Size: 855 bytes / Downloads: 3.927).
The game region is NTSC (U) SLUS-20312 and the CRC BB3D833A. My pnach file is named as BB3D833A.pnach I've made sure that the codes in the pnach file are for the correct version of Final Fantasy X.
This image shows that the codes Max Gil, Max all Items, and Sphere lvl 99 are activated. Although, when I boot my iso I always receive the same message of 'no cheats found. Resuming execution without cheats.' Yes, I also have Enable Cheats checked off under system.
Who knows what I'm doing wrong? Edit: I'm not using a shortcut to execute the.exe for pcsx2. I always execute it directly from the file folder.
I dont think it was a typographical error. You stated that 'SOOO. The game region is NTSC (U) SLUS-20312 and the CRC BB3D833A. My pnach file is named as BB3D833A.pnach' and Lasnap states 'Using the wrong CRC its BB3D833A and you have your file names BB3D8338 need to change that last 8 to an A' This is untrue. Both crc's were the same. Anyways, I am running in to the same issue and I thought that I had my CRC incorrect or even the file name which I do not. The version on PCSX2 is 1.2.1 and I cannot for the life of me to figure out why it will not work.
At first I tried the Final Fantasy Cheat Compilation on ' but there were a few problems from the crc did not go with what I had so I had to change the file name as well as what was in the.pnach file. Then I found something online that states I should not have changed the file name because then it screws everything up but yet one code out of 346 codes that were enabled worked everything else did not. So what I tried to do was make a pnach file from scratch but no matter what I did it the type remained a text file even though I had.pnach after the name.
When I tried to load the game with the cheats enabled the game loaded with 0 cheats even though I kept everything open from the original file all 346 cheats. So anyone here have the solution to the problem? I am using pcsx2 1.2.1 (SYSTEM.CNF) Detected PS2 Disc = cdrom0: SLUS203.12;1 (SYSTEM.CNF) Software version = 0.01 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0: SLUS203.12;1) Game CRC = 0xF0800C1E, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0: SLUS203.12;1 (SYSTEM.CNF) Software version = 0.01 (SYSTEM.CNF) Disc region type = NTSC Found Cheats file: 'F0800C1E.pnach' Loaded 8 Cheats from 'F0800C1E.pnach' Overall 8 Cheats loaded it detected my cheat but the cheat wont work. Btw, i am using omniconvert and pcsx2ce. Anyone here can provide step by step solution? Rename to this exactly 'BB3D833A.pnach' and save. Does that work?
Sorry to re-activate this post, but my problem is the same (only I named the file right). Can anyone tell me what I'm doing wrong? Here is my log. PCSX2 1.4.0-2032- compiled on Jan 5 2016 Savestate version: 0x9a0b0000 Host Machine Init: Operating System = Microsoft Windows 7 Service Pack 1 (build 7601), 64-bit Physical RAM = 32682 MB CPU name = Intel(R) Core(TM) i7-3960X CPU @ 3.30GHz Vendor/Model = GenuineIntel (stepping 07) CPU speed = 3.299 ghz (12 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 1fbee3bf x86EFlags = 2c100000 x86 Features Detected: SSE2. AVX Reserving memory for recompilers. Loading plugins. Binding GS: C: Program Files (x86) PCSX2 1.4.0 Plugins gsdx32-ssse3.dll Windows 6.1.7601 (Service Pack 1 1.0) Binding PAD: C: Program Files (x86) PCSX2 1.4.0 Plugins lilypad.dll Binding SPU2: C: Program Files (x86) PCSX2 1.4.0 Plugins spu2-x.dll Binding CDVD: C: Program Files (x86) PCSX2 1.4.0 Plugins cdvdGigaherz.dll Binding USB: C: Program Files (x86) PCSX2 1.4.0 Plugins USBnull.dll Binding FW: C: Program Files (x86) PCSX2 1.4.0 Plugins FWnull.dll Binding DEV9: C: Program Files (x86) PCSX2 1.4.0 Plugins DEV9null.dll Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 140ms) HLE Notice: ELF does not have a path. Initializing plugins.
Init GS Windows 6.1.7601 (Service Pack 1 1.0) Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Opening plugins. Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D11 (Hardware mode) Opening CDVD isoFile open ok: E: GameSystems Playstation 2 Games FF10 FinalFantasyX FinalFantasyX.ISO Image type = DVD. CDVD Disk Open: DVD, Single layer or unknown:.
Track 1: Data (Mode 1) (2201280 sectors) Opening USB Opening FW Opening DEV9 McdSlot 0 File: C: Users Vako Documents PCSX2 memcards Mcd001.ps2 McdSlot 1 File: C: Users Vako Documents PCSX2 memcards Mcd002.ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.00 Console BIOS rom1 module not found, skipping.
BIOS rom2 module not found, skipping. BIOS erom module not found, skipping. (UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed: 59.94 fps # Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected) PlayStation 2 Hard reset boot ROMGEN=2004-0614, IOP info (CPUID=1f, CACHCONFIG=0, 2MB, IOP mode) # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. Dark souls gfwl. # Initialize GS. # Initialize INTC.
# Initialize TIMER. # Initialize DMAC. # Initialize VU1.
# Initialize VIF1. # Initialize GIF. # Initialize VU0. # Initialize VIF0. # Initialize IPU.
Final Fantasy X Pc Download
# Initialize FPU. # Initialize User Memory.
# Initialize Scratch Pad. # Initialize Done. EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00186dc.
Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS. # Initialize INTC. # Initialize TIMER. # Initialize DMAC.
# Initialize VU1. # Initialize VIF1. # Initialize GIF. # Initialize VU0. # Initialize VIF0.
# Initialize IPU. # Initialize FPU. # Initialize Scratch Pad.
# Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS. # Initialize INTC. # Initialize TIMER.
# Initialize DMAC. # Initialize VU1.
# Initialize VIF1. # Initialize GIF. # Initialize VU0. # Initialize VIF0. # Initialize IPU. # Initialize FPU. # Initialize Scratch Pad.
Final Fantasy X Walkthrough
# Restart Without Memory Clear Done. Get Reboot Request From EE ROM directory not found PlayStation 2 Update rebooting. ROM directory not found PlayStation 2 Update reboot complete cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128 IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:OSDVER flag 1 data 4a978 open fd = 2 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 open name rom0:XDEV9 flag 1 data 4a978 open fd = 2 loadmodule: fname rom0:XDEV9 args 0 arg dev9: unknown dev9 hardware.
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