Overview Age of Empires II: The Conquerors is an expansion pack which adds a large variety of new features to the original game, Age of Empires II: Age of Kings. The expansion pack requires to work. The expansion pack was well received by critics and currently has an 88.5% rating on Gamerankings. Additions to the game Many new features were added into the game, tweaks to the core gameplay were also put into place. Gameplay Tweaks There were many changes made to the core gameplay in order to make it more user friendly. For one thing artificial intelligence was made more user friendly and was changed in order to be more intelligent.
This aided in 'micromanagement' which made the game easier and more accessible to new players. Other features were also added to aid in single player gameplay. Chat commands, a staple to the series were added to ask AI players for resources such as food, gold, stone, and wood or to tell their AI allies to attack the enemy.
This is a feature still used in the third part of the series. Another significant improvement was the population limit for each player/civilization, which increased from 75 to 200. Smaller improvements were added, such as in the campaign, Hero Units were now able to regenerate health. New Campaigns Four new campaigns were added into the game. They were based on the exploits of. El Cid.
Attila the Hun Another campaign, called Battles of The Conquerors, was added which took a different approach then the others. Rather then having a campaign centering around one character, it was based on a variety of battles which had no relation to each other. All of these battles are important to history but were not featured in a narrative campaign like the other ones, and unlike the other campaigns, the player did not need to unlock missions by completing other missions, and there was no progression to the campaign. The player could play any battle at any time.
The list of battles featured in this campaign included;. Agincourt (Britons vs. Franks).
Hastings (Franks vs. Britons). Manzikert (Turks vs.
Byzantines). (Japanese vs. Japanese).
Lepanto (Spanish vs. Turks). Noryang Point (Koreans vs.
Japanese). Tours (Franks vs. Saracens). Vindlandsaga (Vikings expedition across the Atlantic to the New World at Newfoundland, North America) New Civilizations A total of five new civilizations were added to the game. These civilizations include;.
Mayans. Aztecs. Each of these civilizations brought unique new units to the game.
Spanish: Conquistadors, Missionaries (created at monastery) Aztecs: Jaguar Warriors, Eagle Warriors (created at barracks, shared with Mayans) Mayas: Plumed Archers, Eagle Warriors (see above) Huns: Tarkans Koreans: War wagons, Turtle ships (created at docks) New Maps The list of maps includes;. Arena. Ghost lake. Mongolia.
Nomad. Oasis. Salt Marsh. Scandinavia. Yucatan Other New Features Other new features include twenty six new features, new real world maps, and new units available to all races. Each new civilization in the game also got their own unique heroes.
The level soundtrack was changed completely. Soundtrack 1. Pork Parts (3:06) 2. Pudding Pie (estimated 3:11) 3. Tide Me Over Warm 'em Ups (2:51) 4. Voodoodoodoo (2:55) 5.
The Bovinian Derivative (3:10) 6. Case in Point: Paste (2:58) 7. Mountain Lie On / Seamus and Chamois (3:24) 8. Subotai Defeats the Knights Templar (estimated 3:06) 9.
Neep Ninny-Bod (3:16) Sabotai Defeats The Knight's Templar (full soundtrack in one track (30:50).
The Conquerors is an excellent example of adding tons of new features to a game without totally changing its character or throwing it totally out of balance. It brings a lot more to than we expected and it does it all while preserving the character of the original.
The game does alter a few rules and modifies a few units, but it's all done for the sake of more balanced gameplay. We've already written and provided you with straight from the team at Ensemble.
So we're not going to go into tons of detail about the basics here. But just to recap, there have been some notable additions to the game in terms of AI, a lessening of administrative headaches and a whole bunch of new races, units and technologies.
The new races are the most intriguing thing about the game. Five new civilizations have been added to the original thirteen included in the basic game. Overall, they fill in some holes left by the earlier civilizations. The Huns have excellent cavalry bonuses and are adept at lightning quick attacks on structures. They also do not need houses to support their population. The Spanish civilization is also predominated by horses and uses them as mounts for cannoneers and monks.
Age Of Empires 2 The Conquerors Expansion
Their technological superiority as well as their gold collection and construction bonuses makes them ideal for building elaborate cities. The Aztecs and Mayans both suffer from a lack of cavalry but both also have excellent foot substitutes. The Mayans also have an exceptional ranged unit in the Plumed Archer. The Aztecs benefit from shortened unit production time and gold collection bonuses. Last come the Koreans, whose emphasis on defense will put any attacker to the test. A few extra units have been included for all the civilizations as well. Halberdiers and Hussars are improved versions of Pikemen and Light Cavalry while Petards offer a cheap alternative to cumbersome siege weapons.
![Empires Empires](/uploads/1/2/3/7/123752000/559171660.png)
Each race also has its own unique technologies but for the most part, these just tend to fall into military advancements. The one exception is the Hunnish Atheism. This advance increases the time it takes rivals to construct wonders and halves the cost of Hunnish spies and treason. More interesting are the universal technologies added to the game. Bloodlines and Parthian Tactics are purely military advances, but there are some more subtle advances that you might want to concentrate on. Caravans increase the speed of trading vessels and Herbal Medicine helps garrisoned units heal faster. More impressive are the two religious advances - Theocracy and Heresy.
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Theocracy allows you to convert enemy units while only forcing one Monk to loose faith. Heresy makes it impossible for enemy monks to convert your units. Instead of going over to the other side, your units merely die when converted.
The game comes with three six-mission campaigns. You should already know about the the and the (Isn't saying the El Cid a little redundant?) In any case, each of the campaigns offers loads of new challenges for the seasoned Age player. As Attila the Hun, you'll have to refine your hit and run cavalry tactics as you scour across the fields of Central Europe. Montezuma will have to cope with the Aztec's lack of cavalry as he fights off the Spanish in dense tropical jungles. The Spanish leader El Cid must learn to fight with two very different types of armies - the Spanish and the Moors. I was really irritated to see that there aren't any new campaigns for the Mayans or the Koreans, but there's so much else here, I can't really complain.
I should also mention that a new tab has been added to the campaign overview button to tell you who your enemies are and where they're located. The is just a loose selection of battles from the medieval period (although a few of them are really pushing into the Renaissance). The battles are a great quick fix for those of you who don't want to get too deep into the campaigns, but because they're so much shorter, they can kind of seem a little superficial and unrewarding.
That's not to say they aren't well designed - they've got lots of interesting mission variety. Lepanto, Tours and Noryang force you on the defensive as you fight off wave after wave of enemy attack. Agincourt and Kyoto present different challenges as you try to rescue your hero from being overwhelmed by enemies.
Vinlandsaga you must help Erik the Red establish a colony in the 'New World.' Hastings and Manzikert are a lot more straightforward in that you must eliminate every living thing from the face of the earth. Remember that speech Mr. Teasedale gives at the beginning of Red Dawn? That's the kind of thing we're talking about here. On the multiplayer and skirmish side of things, The Conquerors looks just as good. There are three brand new multiplayer game types.
Although they're not really that interesting to me personally, they do offer a nice way to mix up the standard deathmatches of the previous game. In King of the Hill, you must maintain control of a Wonder in the center of the map.
Age Of Empires Conquerors Download
The Defend the Wonder game type begins late in the Imperial Age with tons of resources, units and technology. Now it's up to you to defend your Wonder from your enemies.
This is a really great kickstart kind of setup. In the Wonder Race game, you and your enemies must compete to build a Wonder without ever coming to blows with each other. I know, I know, but some people like that kind of stuff. Like I said, these new game types aren't really my thing, but it is nice to have some other options when you're squaring off online. There are also some new advanced allied commands that are quite useful.
The new maps are good as well. Eight new maps and ten 'real world' maps add a lot of variety to the multiplayer experience. The eight new maps are more like traditional levels in a shooter with all kinds of boundaries and limitations on movement. The importance of a strong naval force is a little better here than in the previous maps as well. The ten real world maps are based on locations as diverse as Texas and Norway.
The maps are really nice but take a lot of geographic liberties for the sake of gameplay. By far, the best thing about the maps in this game are the inclusion of tropical and winter tilesets. Now you can get your Age on in dense jungles or frozen fjords. One of my biggest complaints against Age of Empires II was that the villagers were often kind of thick-headed.
I don't want them totally autonomous but sometimes they just didn't seem to take any steps to make things more convenient for me. Not so in The Conquerors - these villagers are much smarter. Not only will they automatically begin harvesting a resource after building a resource camp.
![Age Age](/uploads/1/2/3/7/123752000/912003929.jpg)
And when you order a resource gathering villager to construct a new building, they'll drop off their resources before going to construct the new building. The Conquerors also eases the horrible farm replanting headache that plagued the previous game.
Now you can queue up 15 replants at your Mill. As a farm runs out, the Mill automatically replants it, leaving you to focus on kicking your enemies' into the dust. There are a lot of other balancing issues in the game - units changes, new civilizations restrictions and possibilities but if we went into everything that's new about this game, we'd be here all night. All too often expansions are just an excuse to cash in on a game's popularity and innovation almost seems to be an afterthought. I won't say that The Conquerors takes AOE to some whole new level - it doesn't. But what it does is enlarge the game a little beyond its original scope. And even more surprising, manages to preserve the fun and enjoyment of the original without being a simple mission pack.
The big question here is whether or not you liked Age of Empires II. If you did then Conquerors is more of what you love minus a lot of the management frustrations and with a whole lot more options. Stephen Butts. 8.5 Presentation The same great production values of the original are present in the expansion. The campaign speeches can still get a little tiresome. 8.5 Graphics The whole game has a remarkable look and the addition of new terrain types and new units add even more variety to the visual attraction.
7 Sound The accents are much better this time around and the sound effects and music are just as good as they ever were. 8.5 Gameplay The dynamic is the same as before, but so much more has been added that you'll find a new level of excitement in your AOE games. 8 Lasting Appeal There's certainly a lot more here than in most expansions. Loads of new civs, maps and game types will keep you occupied for a long time.